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Limitations of Relative Searching Text in ROMs

Limitations of Relative Searching Text in ROMs I discuss some of the limitations and considerations when using relative searches to find text/encoding in video game ROM images. NOTE: When I'm talking about how the numeral tiles could be encoded in a different order, I really meant byte 01, 02, etc, not tile. Also, I mention I'll be making another video this year, but actually it will be shortly after the start of 2020.

Dump a Script Playlist:

Finding Kanji in City Hunter Video:

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