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Your Painting is Exhibited in this Gallery Art Level | Amazing Concept ― Super Mario Maker 2

Your Painting is Exhibited in this Gallery Art Level | Amazing Concept ― Super Mario Maker 2 PLAYLIST: Best Hidden Jewels : ― Super Mario Maker 2 (SMM2)

World 1-1 but....

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OFFICIAL DETAILS FROM NINTENDO
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Let your imagination run wild with new tools, course parts, and features. This sequel to the Super Mario Maker game launches exclusively on the Nintendo Switch system.

Unleash your creativity and create the Super Mario courses of your dreams!

Choose your way to play, whether it’s teaming up to play courses you’ve made or tackling the 100+ courses in the new single-player Story Mode.

With a Nintendo Switch Online membership, you can download and share courses, play online, and more!

MULTIPLAYER
Play with others, either in person or online**

Get the scoop on the latest Super Mario Maker 2 news.

Super Mario Maker 2 update coming Dec. 5 sees Link From The Legend of Zelda join as a playable character

MAKE THE SUPER MARIO COURSES OF YOUR DREAMS
Want coin-shooting cannons? Cat Mario sliding down slopes to take out an army of baddies? By combining a variety of parts, you can do some incredible stuff that isn’t even possible in regular Super Mario™ games!

MORE NEW STUFF IN SUPER MARIO MAKER 2

Lots of new tools, parts, and features have been added to help you build even cooler courses. Here are just a few:

Slopes. Just pick a direction and set the length to create a slope to really speed things up!
For some reason, Angry Sun seems to be obsessed with Mario, following him wherever he goes.
Draw a path and the Snake Block will follow!
Seesaw. These are perfect for risky, tilt-centric courses.
Swinging Claw. Mario can use these to send himself flying—wah hoo!
Bones Shell. Even lava doesn’t faze the Dry Bones Shell. Play dead for a sec and you’ll be temporarily invincible!
Step on an ON/OFF Switch and the red and blue blocks will swap! Use them to set up a trap or a tricky puzzle.
Watch out for Boom Boom! The mad lad will chase after you, swinging his arms and legs!
Parachutes slow down the falling speed of anything attached to them. Watch out below!
You can’t mention Super Mario 3D World without showing some love for Cat Mario. Climbing walls...scratching...sliding, clawing at the air—there’s nothing quite like it.

SUPER MARIO MAKER 2 UPDATE DECEMBER 2019

The Super Mario Maker 2 game is getting a legendary update. On December 5, a free update to Super Mario Maker 2 for the Nintendo Switch™ system adds Link from the Legend of Zelda™ series as a playable character, new course parts and a new gameplay mode.

After downloading the Ver. 2.0.0 update, the new Master Sword item will be available to use exclusively in the 8-bit Super Mario Bros. style. When this new course part is picked up, Mario will transform into Link, equipped with a new set of moves like attacking with a sword, shooting arrows and dropping bombs.

In the recently launched The Legend of Zelda: Link’s Awakening game for Nintendo Switch, Link encounters familiar characters from the Super Mario games like Piranha Plants and Goombas, but this time Link is joining a Super Mario game in Super Mario Maker 2!

Transforming into Link using the Master Sword opens up a whole new world of design possibilities for creators. Using his arrows, Link can shoot far off switches that Mario would normally not be able to hit. His new down thrust move with the sword will defeat usually protected enemies like spike-covered Spinies. And with bombs, some walls that would normally be impassable by Mario and friends can easily be blown up.

SOME IMPORTANT COMMUNITY KEYWORDS / LEXICON:

Z = An abbreviation for Spin Jumping in Super Mario Maker. This is due to the Spin Jump ability being mapped to the shoulder buttons.

Yump = Performing a frame-perfect P Switch jump in Super Mario World.

Anti-Softlock = An area that seemingly "softlocks" the player, but instead has a hard-to-reach mechanism that allows the player to die.

Automoler = A section of a level in which Mario is riding a Mega Mole the entire time. It is a play on the words autoscroller and mole.

Blind Jump = A jump in which the player cannot see where to jump or what to do.

Blind Playthrough = Playing a level without having prior knowledge of what is in the level.

Cheese = Unintended shortcuts, skips or strategies in a level.

Death Door/Pipe = A door/pipe that leads to an automatic death.

Demake = A remake of a level using an older level theme. Usually called '85 and '88 levels when made using Super Mario Bros. and Super Mario Bros. 3 respectively.

Despawn = When an object is no longer loaded into a level by causing it to move far enough offscreen.

Dev Exit = A hidden path that is used to let a creator upload their level without actually clearing it properly.

Dev Block = A hidden block, usually containing a star or another power-up, that allows the creator to clear their level with less effort than they intend other players to use.

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